Original event information on Information Architecture London. Presentation for Information Architecture MeetUp London on how to design for a digital workplace product called Unily. And to debate how designers should think about working with a product where the choices are already made, but equally, where there is no end-point either. Hence, navigation always changes; taxonomy Continue Reading
Originally published on BrightStarr. Like the weather, predictions tend to be… unpredictable. Instead, a better aphorism to use is what Alan Kay, pioneer of object-orientated programming and the GUI famously said: ‘the best way to predict the future is to invent it’. With that in mind, we at BrightStarr think there are three key themes Continue Reading
Originally published by www.webdesignerdepot.com.
When Thomas Heatherwick’s 2012 Olympic cauldron unfolded its 204 petals on a warm summer’s evening in London during the opening ceremony, many gasped in awe. It captured brilliantly, in a moment, the optimism and human achievement that’s the core of the Olympic spirit.
Originally published on Cheltenham Science Festival Cheltenham Science Festival 2015 Internet of Things technologies – fitness wristbands and smart watches – are moving health from the hospital to the home. But if your watch, thermostat and games console could manage your well-being, how would you feel about being constantly monitored? Engineer Ian Craddock and social scientist Madeleine Murtagh delve into Continue Reading
Originally published by Dublin Salon. Big data is big news. Information about our every activity is routinely stored, shared and pored over by major companies and government agencies alike. Whether to predict our next purchase or our next illness, it seems the capture of our personal details on a massive scale is fast becoming something Continue Reading
Originally published on Battle of Ideas. Battle of Ideas festival 2014 Video games are growing up: the average age of a gamer is now over 30 in the US and UK. Now, a new breed of socially conscious games developers is keen to prove that gaming could be good for society. ‘Gamification’ – the use Continue Reading
Originally published by The Independent Supermarket chain Sainsbury’s was recently caught red faced with a poster encouraging its staff to get customers to spend more on their shopping. It caused an irate yet strange response on Twitter with many outraged by why a supermarket would want customers to spend more. Surely that is the whole Continue Reading
Originally published on spiked. It’s official: I’m bored with Apple. Last week, the world’s most valuable company managed to delight its loyal fanbase and, at the same time, leave many others (me included) nonplussed with the launch of its new digital smartwatch and a pair of slightly bigger phones. The brand everyone else liked to Continue Reading
From the recent backlash of Libeskinds’ claim to boycott working in China, to the call for a ‘Code of Ethics’ from Architects/Designers/Planners for Social Responsibility, the politics of the global built environment is undergoing perpetual debate. Some argue that ‘starchitects’ only have short-term political agendas in search for publicity stunts. Others claim that all designers and architects should be allowed to choose by themselves what they believe to be moral without the pressure of social responsibility.
Websites might be fun to use, but do they succeed? Will the customer make the right choices, and come back again and again? It is a problem that’s made worse by the fact that everybody focuses on the customer, and little else, for answers – as captured by Brian Hadfield, UK managing director of IT Continue Reading