Behaviour

Big Data: Big Boon or Big Brother?

Wednesday, April 15, 2015

College of Computing Technology
30-34 Westmoreland Street 
Dublin 2 Dublin
Ireland

Gamification is taking over our lives, and it all came from video games

Friday, October 10, 2014

With so many people playing video games, it's no wonder that psychologists, policy makers and businesses have taken an interest in the idea of rewarding people for doing well

The gamification of society: time to grow up?

Saturday, October 18, 2014

Barbican, London

Co-producer & debate chair. Is gamification just the latest marketing gimmick, or can it offer genuine benefits to how we work and interact with each other?

Does design make good policy?

Monday, December 16, 2013

Martyn Perks says designers working on policy-making could be missing the chance to effect radical change.

Behavioural design: a public dis-service

Wednesday, December 4, 2013

Using design to make people behave in UK A&E departments leaves the source of people's frustrations untouched.

Battle in Print: Shaping social policy: designers and health

Saturday, October 31, 2009

Is design’s intervention in healthcare a good thing, or will it ultimately make matters worse—especially for those in greatest need of a cure?

Battle in Print: Putting design and technology

Tuesday, October 3, 2006

The role that designers and technologists play in relation to social development is always changing.

‘It looks like Lisa Simpson giving head’

Thursday, June 7, 2007

The bizarre squashed swastika that is the London 2012 Olympics logo perfectly captures the authorities' confusion about what the Games are for.

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